vkdoom_m/src/rendering/swrenderer/things
Rachael Alexanderson 0dea6fcecc - fixed a crash in the software renderer that caused wallsprites to crash
(note: there is still a bug with grabbing the texture for these)
2019-10-03 23:32:14 -04:00
..
r_decal.cpp
r_decal.h
r_model.cpp - fixed radius use in dynamic light traversal for models. 2019-04-19 08:23:08 +02:00
r_model.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
r_particle.cpp - fixed: The software renderer was accessing the global viewpoint in several places. 2019-05-12 09:16:17 +02:00
r_particle.h
r_playersprite.cpp
r_playersprite.h
r_sprite.cpp
r_sprite.h
r_visiblesprite.cpp
r_visiblesprite.h
r_visiblespritelist.cpp
r_visiblespritelist.h
r_voxel.cpp
r_voxel.h
r_wallsprite.cpp - fixed a crash in the software renderer that caused wallsprites to crash 2019-10-03 23:32:14 -04:00
r_wallsprite.h