Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though. |
||
|---|---|---|
| .. | ||
| 2d | ||
| hwrenderer | ||
| swrenderer | ||
| r_sky.cpp | ||
| r_sky.h | ||
| r_utility.cpp | ||
| r_utility.h | ||
Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though. |
||
|---|---|---|
| .. | ||
| 2d | ||
| hwrenderer | ||
| swrenderer | ||
| r_sky.cpp | ||
| r_sky.h | ||
| r_utility.cpp | ||
| r_utility.h | ||