vkdoom_m/src/rendering
alexey.lysiuk 108ea066f3 - added initial support of Vulkan to SDL backend
Removed all platform-specific code from vulkan device
2019-03-06 13:38:45 +02:00
..
2d Use flag to avoid second eye stereo color problem 2019-02-25 00:14:41 +01:00
gl - add layout location decl to all postprocess shaders 2019-03-05 18:55:31 +01:00
gl_load
hwrenderer - implement VkPostprocess::RenderScreenQuad 2019-03-05 23:31:38 +01:00
polyrenderer
swrenderer
vulkan - added initial support of Vulkan to SDL backend 2019-03-06 13:38:45 +02:00