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textures
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use map instead of linear search to find texture indices for animation
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2024-01-09 06:38:08 -05:00 |
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xlat
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widen the special field in FBoomArgs.
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2023-10-25 16:24:21 +02:00 |
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a_keys.cpp
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
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a_keys.h
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Rename ValidLock to IsLockDefined (more descriptive).
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2022-12-23 22:48:01 +01:00 |
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a_weapons.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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a_weapons.h
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- fixed several warnings emitted by Clang.
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2023-04-21 00:41:19 +08:00 |
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d_dehacked.cpp
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fix max health for Doom's health bonus with Dehacked modifications present.
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2023-12-20 00:11:09 +01:00 |
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d_dehacked.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
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decallib.cpp
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
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decallib.h
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
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doomfont.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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g_doomedmap.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
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g_mapinfo.cpp
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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzdoom-update-4-12-1
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2024-04-21 11:05:59 -04:00 |
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g_mapinfo.h
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Merge branch 'master' of https://github.com/ZDoom/gzdoom
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2024-03-16 04:37:28 +08:00 |
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g_skill.cpp
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
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gametype.h
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- moved more files out of the root src directory.
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2019-07-14 14:39:21 +02:00 |
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gi.cpp
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
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gi.h
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- finish the implementation for nosectionmerge.
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2023-06-18 09:44:34 +02:00 |
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info.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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info.h
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- dsdehacked: allow dynamic creation of new states.
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2023-09-11 23:22:23 +02:00 |
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keysections.cpp
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Fix some minor KEYCONV and VOC memory issues
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2024-04-20 09:47:05 +02:00 |
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options.cpp
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- sprite lightlevel cleanup and fixes.
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2022-06-01 08:37:13 +02:00 |
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p_blockmap.h
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- did a test compile as C++20 and fixed all warnings that got emitted.
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2022-07-15 09:17:50 +02:00 |
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p_terrain.cpp
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- removed the string constructors from FSoundID.
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2022-11-24 23:52:52 +01:00 |
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p_terrain.h
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- moved texture code to 'common'.
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2020-04-11 20:20:38 +02:00 |
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p_xlat.cpp
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- MBF21: implemented new line flags.
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2021-06-28 20:17:08 +02:00 |
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r_defs.h
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Merge branch 'master' of https://github.com/ZDoom/gzdoom
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2024-03-16 04:37:28 +08:00 |
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statistics.cpp
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
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teaminfo.cpp
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Exported FTeam getters
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2024-04-21 04:44:54 -04:00 |
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teaminfo.h
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Exported FTeam getters
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2024-04-21 04:44:54 -04:00 |
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umapinfo.cpp
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fix UMAPINFO's intermusic being used at the summary screen.
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2023-10-25 16:25:24 +02:00 |