- Places the weapon offset by the defined x and y. Both are floats. This stacks with weapon bobbing. - WOF_KEEPX: Don't change the X offset. - WOF_KEEPY: Don't change the Y offset. - WOF_ADD: Add onto instead of replacing the coordinates. |
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|---|---|---|
| .. | ||
| chex | ||
| doom | ||
| heretic | ||
| hexen | ||
| raven | ||
| shared | ||
| strife | ||
| actor.txt | ||
| constants.txt | ||