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OrdinaryMagician
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vkdoom_m
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11ac0c622b
vkdoom_m
/
wadsrc
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static
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zscript
History
Christoph Oelckers
11ac0c622b
- fixed: The BFG needs to get its default ammo usage from the DehInfo struct.
...
- fixed: State's fields need to be declared native.
2016-11-25 01:33:04 +01:00
..
chex
- converted the Chex Quest actors, completing the DECORATE conversion.
2016-10-18 23:22:41 +02:00
doom
- fixed: The BFG needs to get its default ammo usage from the DehInfo struct.
2016-11-25 01:33:04 +01:00
heretic
- scriptified Heretic's blaster.
2016-11-24 20:02:44 +01:00
hexen
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
raven
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
shared
- scriptified Heretic's blaster.
2016-11-24 20:02:44 +01:00
strife
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
actor.txt
- scriptified Heretic's blaster.
2016-11-24 20:02:44 +01:00
actor_checks.txt
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
base.txt
- fixed: The BFG needs to get its default ammo usage from the DehInfo struct.
2016-11-25 01:33:04 +01:00
constants.txt
- added proper definitions for all exported native fields.
2016-11-22 23:43:32 +01:00