* added global functions that check whether FMod and OpenAL are present, without initializing the sound backend. * make sound init code more fault tolerant. It will now try to switch between FMod and OpenAL if the currently active one cannot be found but the other one can. * added 'ifoption' checks for sound backend to menu code. * only show sound backends which are present and hide the options for the ones which are not. |
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|---|---|---|
| .. | ||
| colorpickermenu.cpp | ||
| joystickmenu.cpp | ||
| listmenu.cpp | ||
| loadsavemenu.cpp | ||
| menu.cpp | ||
| menu.h | ||
| menudef.cpp | ||
| menuinput.cpp | ||
| messagebox.cpp | ||
| optionmenu.cpp | ||
| optionmenuitems.h | ||
| playerdisplay.cpp | ||
| playermenu.cpp | ||
| readthis.cpp | ||
| videomenu.cpp | ||