vkdoom_m/src/common/utility
Christoph Oelckers 1717ff47b2 add GetChars() accessors to many FString uses where const char* is wanted.
By no means complete, it's just a start to get rid of that automatic type conversion operator.
2023-10-03 14:27:39 +02:00
..
basics.h - some angle cleanup 2023-08-12 10:10:27 +02:00
cmdlib.cpp add GetChars() accessors to many FString uses where const char* is wanted. 2023-10-03 14:27:39 +02:00
cmdlib.h - fixed: ZScript's lump reader may not truncate strings at 0 bytes, like all other callers of GetStringFromLump need. 2023-09-16 07:44:58 +02:00
colormatcher.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
configfile.cpp add GetChars() accessors to many FString uses where const char* is wanted. 2023-10-03 14:27:39 +02:00
configfile.h - moved most basic utility code without any dependencies on the rest of the engine to 'common' directory. 2020-04-11 14:00:13 +02:00
engineerrors.cpp Map<K,V> and MapIterator<K,V> for ZScript 2022-12-04 15:11:00 +01:00
engineerrors.h - file system error management refactoring. 2023-08-22 21:49:54 +02:00
filereadermusicinterface.h - made all FileReader implementations 64 bit capable. 2023-09-14 21:45:38 +02:00
findfile.cpp add GetChars() accessors to many FString uses where const char* is wanted. 2023-10-03 14:27:39 +02:00
findfile.h - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
floatrect.h - advanced coordinate control for overlays over DTA_Fullscreen images. 2020-06-06 12:51:03 +02:00
geometry.h - Backend update from Raze. 2022-11-06 08:49:25 +01:00
gitinfo.cpp - moved gitinfo.h into the backend 2022-10-02 14:20:15 +02:00
i_module.cpp - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
i_module.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
i_time.cpp - Backend update from Raze. 2023-02-11 12:05:45 +01:00
i_time.h - Backend update from Raze. 2023-02-11 12:05:45 +01:00
intrect.h - Backend update from Raze, mostly maintenance changes without new functionality. 2022-08-11 22:51:19 +02:00
m_alloc.cpp GC fixes/improvements 2022-11-06 19:39:00 +01:00
m_alloc.h Fix FreeBSD compilation (#1184) 2020-09-20 14:47:05 -04:00
m_argv.cpp - moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG. 2020-04-11 14:00:14 +02:00
m_argv.h - moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG. 2020-04-11 14:00:14 +02:00
m_bbox.h - sanitized dependencies of the softpoly render backend. 2020-04-29 18:48:15 +02:00
m_fixed.h - Backend update from Raze. 2022-11-06 08:49:25 +01:00
m_swap.h - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
matrix.cpp IQM Support Implemented 2022-10-19 22:48:57 +02:00
matrix.h IQM Support Implemented 2022-10-19 22:48:57 +02:00
memarena.cpp - backend update from Raze. 2023-07-22 09:55:49 +02:00
memarena.h - backend update from Raze. 2023-07-22 09:55:49 +02:00
name.cpp - split up namedef.h into a shared and game specific part and cleaned out many unused names. 2022-01-20 00:14:08 +01:00
name.h - split up namedef.h into a shared and game specific part and cleaned out many unused names. 2022-01-20 00:14:08 +01:00
palentry.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
palette.cpp - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
palutil.h - pass colormap to MakeGoodRemap as parameter. 2023-01-15 08:34:32 +01:00
parallel_for.h - Backend update from Raze. 2022-10-25 07:02:45 +02:00
quaternion.h - quaternion improvements 2022-11-21 07:20:43 +01:00
r_memory.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_memory.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
refcounted.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
s_playlist.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
s_playlist.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
tarray.h add TArray::AppendFill for appending a single value multiple times 2023-06-26 00:36:36 -04:00
templates.h - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
tflags.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
TRS.h Bone manipulation updates 2022-10-31 11:34:55 +01:00
utf8.cpp - string conversion fixes 2023-09-06 00:19:36 +02:00
utf8.h - file system error management refactoring. 2023-08-22 21:49:54 +02:00
vectors.h - some angle cleanup 2023-08-12 10:10:27 +02:00
weightedlist.h Add missing include guards 2023-05-29 07:35:26 +02:00
x86.cpp - fixed DumpCPUInfo() definition for non-x64 platforms 2023-09-26 09:48:11 +03:00
x86.h - do some cleansing of the GPU string and add CPU name when only getting an anonymous series name. 2023-09-24 22:20:50 +02:00
zstring.cpp - optimization of WideString and FileReader::Printf. 2023-08-17 18:45:33 +02:00
zstring.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00