..
2d
Added built-in delta time handling
2025-08-02 19:44:00 -03:00
audio
Handle the sample type passed to S_CreateCustomStream
2025-07-22 11:21:18 -03:00
console
Convert ENDOOM to ANSI output for terminal (Linux/Mac/Windows 10+11 Console App) ( #3289 )
2025-08-07 05:00:25 -04:00
cutscenes
Added ready system to screen jobs for multiplayer
2025-06-28 14:39:19 -03:00
engine
Allow for progress bar completion
2025-08-06 23:48:56 -03:00
filesystem
[BUG] [GCC] warning: comparison fix 1
2025-08-04 18:16:11 -04:00
fonts
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
menu
Menudef bool arguments expect integers Fix
2025-08-01 17:53:05 -03:00
models
Added ViewModelFOV field for models
2025-06-13 14:04:08 -03:00
objects
Move travelling to two-step system
2025-08-02 17:35:16 -03:00
platform
Allow for progress bar completion
2025-08-06 23:48:56 -03:00
rendering
use %zu instead of %d for size_t printf
2025-08-04 04:08:20 -03:00
scripting
Replaced uint with unsigned int
2025-07-19 11:37:24 -03:00
startscreen
Convert ENDOOM to ANSI output for terminal (Linux/Mac/Windows 10+11 Console App) ( #3289 )
2025-08-07 05:00:25 -04:00
statusbar
use FTranslationID in all places where strict type checking is needed.
2023-11-09 23:04:10 +01:00
textures
stop stupid clamp asserts
2025-07-02 12:34:10 -03:00
thirdparty
- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
2024-10-10 07:28:29 -04:00
utility
Added recursive paths for IWADs and file searching
2025-08-08 19:38:17 -03:00
widgets
Go back to the built-in dark theme for the launcher (for now)
2025-06-21 11:52:47 -04:00