vkdoom_m/src/rendering/gl
Christoph Oelckers 1ad2f30e0d - moved sprite CVARs out of the global CVAR storage file.
They are local to hw_sprites.cpp now, as they aren't used anywhere else.
2020-04-26 10:47:57 +02:00
..
renderer - moved sprite CVARs out of the global CVAR storage file. 2020-04-26 10:47:57 +02:00
shaders - moved sprite CVARs out of the global CVAR storage file. 2020-04-26 10:47:57 +02:00
system - moved VR code and IntRect to 'common' 2020-04-26 10:26:29 +02:00
textures - moved VR code and IntRect to 'common' 2020-04-26 10:26:29 +02:00