vkdoom_m/src/scripting
2020-04-11 20:20:54 +02:00
..
backend - moved DObject and core parts of the VM to 'common'. 2020-04-11 20:20:51 +02:00
decorate - took InitializeDefaults out of PClass and moved it to PClassActor. 2020-04-11 20:20:53 +02:00
zscript - split the serializer in two to keep the Doom specific parts out of the main file. 2020-04-11 20:20:53 +02:00
thingdef.cpp - took InitializeDefaults out of PClass and moved it to PClassActor. 2020-04-11 20:20:53 +02:00
thingdef.h - fixed code emission for constant ZScript function arguments 2019-01-23 22:37:16 +01:00
thingdef_data.cpp - split the serializer in two to keep the Doom specific parts out of the main file. 2020-04-11 20:20:53 +02:00
thingdef_properties.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
vmiterators.cpp - fixed usage of uninitialized object in BlockLinesIterator 2019-10-26 11:01:49 +03:00
vmthunks.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
vmthunks_actors.cpp - moved around some pieces of code to make sharing with Raze easier. 2020-04-11 20:20:52 +02:00