- Effectively similar to Actors, but without the excess. - Can be created with either the `level` function or the static `Spawn` function in ZSprite. - STAT_SPRITE belongs to ZSprites only; ZSprites cannot be moved out of, nor can anything else be moved in to, this statnum. Misc: - Fixed (Sprite)Offset taking roll into account. Crediting phantombeta, RicardoLuis0 and RaveYard for assistance. |
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|---|---|---|
| .. | ||
| backend | ||
| decorate | ||
| zscript | ||
| thingdef.cpp | ||
| thingdef.h | ||
| thingdef_data.cpp | ||
| thingdef_properties.cpp | ||
| vmiterators.cpp | ||
| vmthunks.cpp | ||
| vmthunks_actors.cpp | ||