vkdoom_m/src/common/objects
Boondorl 1fd267a96a Improved Object handling while predicting
Added a warning if a networked Object or non-client-side Thinker was erroneously destroyed manually while predicting. This only applies to ZScript since this is the only place it's relevant. Added a warning if a non-client-side Thinker was spawned while predicting. Sweep objects before backing up while predicting to ensure invalid pointers aren't captured.
2025-08-02 15:03:18 -03:00
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autosegs.cpp GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
autosegs.h GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
dobject.cpp Improved Object handling while predicting 2025-08-02 15:03:18 -03:00
dobject.h Improved Object handling while predicting 2025-08-02 15:03:18 -03:00
dobjgc.cpp Backend update from Raze. 2023-10-07 18:42:24 +02:00
dobjgc.h Added client-side Thinkers 2025-03-11 10:14:28 -03:00
dobjtype.cpp Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
dobjtype.h contain the statnum hack for visual thinkers on the game side. 2024-11-23 20:39:23 +01:00