vkdoom_m/src/scripting
Christoph Oelckers eef91463ab - fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
- fixed: DThinkerIterator and DBlockThingsIterator did not have a default constructor that was safe to call from an out-of-game context.
2017-01-29 18:23:39 +01:00
..
codegeneration Fixed: compile-time error in vararg function call would result in a crash. 2017-01-28 00:32:43 +01:00
decorate - fixed: DECORATE was creating a new global constant namespace for each single included file, not just once per DECORATE lump. 2017-01-27 10:51:12 +01:00
vm - fixed: Class and struct name lookup was not context aware. 2017-01-23 19:10:28 +01:00
zscript - fixed: Non-actor classes never called InitializeDefaults to set up their special variables. 2017-01-29 18:23:39 +01:00
thingdef.cpp - fixed: Class and struct name lookup was not context aware. 2017-01-23 19:10:28 +01:00
thingdef.h - fixed: Class and struct name lookup was not context aware. 2017-01-23 19:10:28 +01:00
thingdef_data.cpp - fixed: Class and struct name lookup was not context aware. 2017-01-23 19:10:28 +01:00
thingdef_properties.cpp - fixed: Class and struct name lookup was not context aware. 2017-01-23 19:10:28 +01:00