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OrdinaryMagician
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vkdoom_m
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2214c0ac06
vkdoom_m
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src
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gl
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renderer
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Christoph Oelckers
2214c0ac06
- remove all uses of builtin matrix manipulation. Only glLoadMatrix for view and projection matrix are left.
2014-07-13 22:37:34 +02:00
..
gl_colormap.h
shader rework
2014-05-12 14:45:41 +02:00
gl_lightdata.cpp
removed all GL 2.x code.
2014-06-21 15:50:32 +02:00
gl_lightdata.h
pass softlightlevel through render state.
2014-05-12 00:13:19 +02:00
gl_renderer.cpp
- remove all uses of builtin matrix manipulation. Only glLoadMatrix for view and projection matrix are left.
2014-07-13 22:37:34 +02:00
gl_renderer.h
- implement model vertex buffer and draw MD2 models using it instead of using the GLCommands from the model.
2014-06-29 23:24:16 +02:00
gl_renderstate.cpp
- remove all uses of builtin matrix manipulation. Only glLoadMatrix for view and projection matrix are left.
2014-07-13 22:37:34 +02:00
gl_renderstate.h
- remove all uses of builtin matrix manipulation. Only glLoadMatrix for view and projection matrix are left.
2014-07-13 22:37:34 +02:00