vkdoom_m/src/scripting
Christoph Oelckers 232b64d332 - eliminated the native PowerupGiver class.
- scriptified the respawn invulnerability code into a virtual OnRespawn function for PlayerPawn so that custom effects can be implemented.
2017-01-18 00:11:04 +01:00
..
codegeneration - scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here. 2017-01-17 17:34:39 +01:00
decorate - scriptified the remaining functions in a_artifacts.cpp. 2017-01-17 20:30:17 +01:00
vm - eliminated the native PowerupGiver class. 2017-01-18 00:11:04 +01:00
zscript - scriptified the remaining functions in a_artifacts.cpp. 2017-01-17 20:30:17 +01:00
thingdef.cpp - scriptified the sector actions. 2017-01-13 13:51:47 +01:00
thingdef.h - scriptified the remaining functions in a_artifacts.cpp. 2017-01-17 20:30:17 +01:00
thingdef_data.cpp - scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here. 2017-01-17 17:34:39 +01:00
thingdef_properties.cpp - eliminated the native PowerupGiver class. 2017-01-18 00:11:04 +01:00