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2d
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- bail out if shape is null in F2DDrawer::AddShape
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2024-09-30 02:09:52 -04:00 |
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audio
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added CVAR to select the preferred MOD player and SNDINFO option to set it per song.
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2024-10-05 12:37:55 +02:00 |
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console
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
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cutscenes
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skip frames when playing back IVF to prevent desyncs
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2024-04-17 20:35:49 -04:00 |
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engine
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the MISSILE(EVEN)MORE flags still need to be accessible by ZScript for backwards compatibility.
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2024-10-03 12:32:09 +02:00 |
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filesystem
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sys/stat.h is required on all platforms
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2024-08-15 02:43:47 -04:00 |
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fonts
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
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menu
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Allow XInput joysticks to work while the game is unfocused
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2024-08-09 18:04:51 -03:00 |
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models
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Properly fix double interpolation for IQM models
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2024-09-13 17:05:22 -03:00 |
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objects
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Add missing GC write barrier
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2024-06-30 11:22:07 -03:00 |
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platform
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Stop grabbing mouse when game window doesn't have the focus
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2024-08-23 01:14:28 -04:00 |
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rendering
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Reverted use of tchar.h which should be considered deprecated.
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2024-08-16 12:41:29 +02:00 |
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scripting
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fixed a few memory leaks
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2024-10-05 10:22:05 +02:00 |
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startscreen
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avoid floats in integer math.
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2024-10-09 09:15:29 -04:00 |
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statusbar
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
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textures
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Truecolor sky: Draw opaque black background on transparent texels
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2024-09-12 08:38:19 +02:00 |
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thirdparty
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- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
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2024-10-10 07:28:29 -04:00 |
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utility
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Isometric Mode and Robin (#2618)
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2024-08-11 10:04:40 -04:00 |
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widgets
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fixed a few memory leaks
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2024-10-05 10:22:05 +02:00 |