vkdoom_m/src/common
2024-10-10 07:28:29 -04:00
..
2d - bail out if shape is null in F2DDrawer::AddShape 2024-09-30 02:09:52 -04:00
audio added CVAR to select the preferred MOD player and SNDINFO option to set it per song. 2024-10-05 12:37:55 +02:00
console StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
cutscenes skip frames when playing back IVF to prevent desyncs 2024-04-17 20:35:49 -04:00
engine the MISSILE(EVEN)MORE flags still need to be accessible by ZScript for backwards compatibility. 2024-10-03 12:32:09 +02:00
filesystem sys/stat.h is required on all platforms 2024-08-15 02:43:47 -04:00
fonts StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
menu Allow XInput joysticks to work while the game is unfocused 2024-08-09 18:04:51 -03:00
models Properly fix double interpolation for IQM models 2024-09-13 17:05:22 -03:00
objects Add missing GC write barrier 2024-06-30 11:22:07 -03:00
platform Stop grabbing mouse when game window doesn't have the focus 2024-08-23 01:14:28 -04:00
rendering Reverted use of tchar.h which should be considered deprecated. 2024-08-16 12:41:29 +02:00
scripting fixed a few memory leaks 2024-10-05 10:22:05 +02:00
startscreen avoid floats in integer math. 2024-10-09 09:15:29 -04:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures Truecolor sky: Draw opaque black background on transparent texels 2024-09-12 08:38:19 +02:00
thirdparty - don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag 2024-10-10 07:28:29 -04:00
utility Isometric Mode and Robin (#2618) 2024-08-11 10:04:40 -04:00
widgets fixed a few memory leaks 2024-10-05 10:22:05 +02:00