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OrdinaryMagician
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vkdoom_m
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25951362fc
vkdoom_m
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src
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gl
History
Christoph Oelckers
25951362fc
- fixed: When applying Boom's Transfer_Heights effect to a sector, gl_FakeFlat needs to remove all portals from the original sector planes that are being replaced in the sector copy.
2014-09-11 13:02:39 +02:00
..
data
- fix a render glitch with Back to Saturn X MAP06: Do not flood missing upper and lower textures with the backsector's flat if that backsector is malformed (i.e. has no area.)
2014-09-09 08:47:39 +02:00
dynlights
Fix compilation errors in latest texture-related changes
2014-06-01 10:27:16 +03:00
hqnx
- don't depend on stdint.h because older MSVC versions do not have it.
2014-05-01 12:30:56 +02:00
models
- fixed several incorrect uses of abs instead of fabs.
2014-07-27 21:57:05 +02:00
renderer
- fixed: the delayed state changer for the alpha function called glBlendFunc instead of glAlphaFunc.
2014-05-11 13:29:06 +02:00
scene
- fixed: When applying Boom's Transfer_Heights effect to a sector, gl_FakeFlat needs to remove all portals from the original sector planes that are being replaced in the sector copy.
2014-09-11 13:02:39 +02:00
shaders
- fixed incorrect function call in shader compiler.
2014-08-03 18:14:19 +02:00
system
- fixed: The code for updating vertex dirty state had been completely missing. I have no idea when it disappeared...
2014-07-27 17:58:51 +02:00
textures
- add some compatibility settings to fix rendering glitches in BTSX_E1 MAP12.
2014-09-09 01:27:41 +02:00
utility
- made adjustments to the texture loading code to account for the recent changes to handle long texture names.
2014-05-15 19:27:22 +02:00
gl_builddraw.cpp
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_functions.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00