vkdoom_m/src/g_shared
2019-01-31 02:27:54 +01:00
..
a_action.cpp - reviewed and sorted out the remaining parts of g_shared 2019-01-31 02:27:54 +01:00
a_decals.cpp - reviewed and sorted out the remaining parts of g_shared 2019-01-31 02:27:54 +01:00
a_dynlight.cpp - started cleaning up the contents of the g_shared directory, starting with a_dynlight.cpp 2019-01-31 02:05:16 +01:00
a_dynlight.h - started cleaning up the contents of the g_shared directory, starting with a_dynlight.cpp 2019-01-31 02:05:16 +01:00
a_flashfader.cpp - reviewed and sorted out the remaining parts of g_shared 2019-01-31 02:27:54 +01:00
a_lightning.cpp - reviewed and sorted out the remaining parts of g_shared 2019-01-31 02:27:54 +01:00
a_lightning.h - roughly 50 more, mostly search and replace. 2019-01-27 19:16:14 +01:00
a_morph.cpp - removed some unused bits of code. 2018-12-29 13:28:22 +01:00
a_morph.h - scriptified the rest of the morph code. 2018-11-24 10:47:42 +01:00
a_quake.cpp - redirect most references to the global players array through FLevelLocals. 2019-01-30 01:15:32 +01:00
a_sharedglobal.h - changed thinker initialization to occur in a Construct function instead of the constructor itself. 2019-01-27 13:08:54 +01:00
a_specialspot.cpp - moved the global spot state into FLevelLocals. 2019-01-05 10:04:27 +01:00
a_specialspot.h - moved the global spot state into FLevelLocals. 2019-01-05 10:04:27 +01:00
hudmessages.cpp - use a saner data structure to store the BrokenLines. 2018-10-31 19:13:54 +01:00
shared_hud.cpp - properly hook up the alt HUD with the status bar. 2018-12-02 14:34:10 +01:00