All there is left is to make globVis an uniform and move the LightVisibility::SetVisibility calculations out of the software renderer. That will make it 100% correct for all r_visiblity values and aspect ratios. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||
All there is left is to make globVis an uniform and move the LightVisibility::SetVisibility calculations out of the software renderer. That will make it 100% correct for all r_visiblity values and aspect ratios. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||