vkdoom_m/src/gl/models
2018-06-03 14:20:42 +02:00
..
gl_models.cpp Mirroring should be flipped on HUD models since the view to world space transform already inverts one axis 2018-06-03 14:20:42 +02:00
gl_models.h - pass mirroring info to model drawers. 2018-06-02 13:07:47 +02:00