vkdoom_m/wadsrc/static/zscript
2025-03-07 14:35:08 -03:00
..
actors Interpolate turning 180 degrees 2025-03-07 14:35:08 -03:00
engine rename vm internal structs to make room for compilation-unit-internal structs/classes 2025-03-05 12:07:19 -03:00
scriptutil Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
ui Added CRandom functions 2024-11-15 23:56:23 -03:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs Netcode Overhaul 2025-03-05 12:52:52 -05:00
destructible.zs Updated explosion distances from int -> double 2024-03-28 15:48:35 -04:00
doombase.zs Exposed DElevator to ZScript. 2025-03-05 12:54:49 -05:00
events.zs Added PlayerRespawning event 2025-02-14 03:49:56 -05:00
level_compatibility.zs - add level compatibility fixes for Eternal Doom III 2024-04-18 03:39:11 -04:00
level_postprocessor.zs Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
mapdata.zs add set/get plane reflectivity 2024-10-26 00:21:16 -03:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
visualthinker.zs Improvements for VisualThinkers 2025-01-24 22:53:19 -05:00
zscript_license.txt - update some copyright years 2023-03-25 08:06:23 -04:00