The native variant has a MissileActor out parameter in this place, but in ZScript that's a secondary return value. |
||
|---|---|---|
| .. | ||
| ammo.txt | ||
| armor.txt | ||
| health.txt | ||
| inv_misc.txt | ||
| inventory.txt | ||
| powerups.txt | ||
| stateprovider.txt | ||
| weaponpiece.txt | ||
| weapons.txt | ||
The native variant has a MissileActor out parameter in this place, but in ZScript that's a secondary return value. |
||
|---|---|---|
| .. | ||
| ammo.txt | ||
| armor.txt | ||
| health.txt | ||
| inv_misc.txt | ||
| inventory.txt | ||
| powerups.txt | ||
| stateprovider.txt | ||
| weaponpiece.txt | ||
| weapons.txt | ||