vkdoom_m/src/sound
Boondorl a1460e88af Added S_StartSoundAt
Allows for positional sounds that aren't attached to any Actor.
2025-01-18 06:47:00 -05:00
..
s_advsound.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
s_doomsound.cpp Added S_StartSoundAt 2025-01-18 06:47:00 -05:00
s_doomsound.h added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
s_sndseq.cpp Reworked FRandom constructors 2024-11-15 23:56:23 -03:00
s_sndseq.h - migrate a large part of the sound code to FSoundIDs. 2022-11-24 23:52:52 +01:00
s_sound.h - fixed sound issues with DSDHacked. 2023-09-13 18:44:14 +02:00