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OrdinaryMagician
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vkdoom_m
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2f9e286dc7
vkdoom_m
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src
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sound
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Boondorl
a1460e88af
Added S_StartSoundAt
...
Allows for positional sounds that aren't attached to any Actor.
2025-01-18 06:47:00 -05:00
..
s_advsound.cpp
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
s_doomsound.cpp
Added S_StartSoundAt
2025-01-18 06:47:00 -05:00
s_doomsound.h
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
s_sndseq.cpp
Reworked FRandom constructors
2024-11-15 23:56:23 -03:00
s_sndseq.h
- migrate a large part of the sound code to FSoundIDs.
2022-11-24 23:52:52 +01:00
s_sound.h
- fixed sound issues with DSDHacked.
2023-09-13 18:44:14 +02:00