vkdoom_m/wadsrc/static/zscript/actors
2024-07-04 18:40:40 +08:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom Remove translucency effect from Doom's BulletPuff 2024-07-04 18:40:40 +08:00
heretic Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
hexen Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
inventory Fixed local copies of items not respecting their Amount value 2024-04-21 10:06:20 -04:00
player Added PSpriteTick virtual 2024-04-21 09:21:53 -04:00
raven Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
shared Merge branch 'master' of https://github.com/ZDoom/gzdoom 2024-03-16 04:37:28 +08:00
strife Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Added PSpriteTick virtual 2024-04-21 09:21:53 -04:00
attacks.zs Updated explosion distances from int -> double 2024-03-28 15:48:35 -04:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Added client-side item pick ups 2024-02-01 08:43:49 -05:00
mbf21.zs - silence some warnings. 2022-02-14 20:05:42 +01:00
morph.zs fixed: AActor's members must all be native. 2024-04-27 12:30:55 +02:00