vkdoom_m/wadsrc/static/zscript
Kevin Caccamo 758cd77e55 Rename ColorAdd to AddColor, and use it ingame
Rename ColorAdd to AddColor
Add AddColor to FRenderState
Tweak SpecialColors array in ZScript to include the additive color
Add uAddColor to the shader compiler
Add uAddColor to the texel
2018-12-26 16:58:27 +01:00
..
chex
doom - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
heretic - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
hexen - fixed random number generation in SpawnFizzle. 2018-12-23 12:40:26 +01:00
inventory - missed this. 2018-12-22 19:12:34 +01:00
menu - split gl_texture_hqresize into two variables - one for mode, one for multiplier. 2018-12-10 14:25:29 -05:00
raven - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
scriptutil
shared - declared Actor's Morph() and UnMorph() functions virtual 2018-12-25 16:27:33 +02:00
statscreen
statusbar - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
strife - gave the strifehumanoid's burn states dynamic lights. 2018-12-22 16:11:18 +01:00
actor.txt Split off pain chance triggering from ReactToDamage into its own function and gave ZScript access to it. 2018-12-26 11:55:42 +01:00
actor_attacks.txt - fixed bad attempt at restoring position in A_CustomBulletAttack. 2018-12-23 12:13:53 +01:00
actor_checks.txt
actor_interaction.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
actor_inventory.txt - scriptified A_SelectWeapon 2018-12-04 17:31:25 +01:00
base.txt - removed the redundant GetOffsetPosition export and added direct native support to its existing variants 2018-12-21 13:52:30 +01:00
compatibility.txt - deprecated a few functions that depend on AAPTR_* to be useful. 2018-12-05 18:33:59 +01:00
constants.txt
destructible.txt
dynarrays.txt
events.txt
level_compatibility.txt - Fixed the position of the soul sphere within one of the secret areas (sector 324) of Alien Vendetta MAP28. 2018-12-20 19:03:15 +01:00
mapdata.txt Rename ColorAdd to AddColor, and use it ingame 2018-12-26 16:58:27 +01:00
sounddata.txt
zscript_license.txt