vkdoom_m/src/menu
Christoph Oelckers 3412bdf5dc Revert "Fixed splitting of long lines in message box menu"
This reverts commit 76a44ebf9c.

Fix was done in the wrong place, it should be inside the script so that script-side calls to open a confirmation screen also get proper treatment.
2017-02-26 12:51:24 +01:00
..
joystickmenu.cpp - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
loadsavemenu.cpp - completed scriptification of LoadSaveMenu. 2017-02-18 18:01:24 +01:00
menu.cpp Fixed handling of default values for Menu.SetMenu() and Menu.StartMessage() arguments 2017-02-24 11:09:25 +02:00
menu.h - removed some unneeded version.h #includes. 2017-02-20 01:42:53 +01:00
menudef.cpp Relaxed error check for menu textures 2017-02-22 17:39:04 +02:00
messagebox.cpp Revert "Fixed splitting of long lines in message box menu" 2017-02-26 12:51:24 +01:00
optionmenu.cpp - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
playermenu.cpp - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
videomenu.cpp - scriptified the video mode menu (only the part that extends the actual menu class, the entire thing is basically non-modifiable but this code would otherwise stand in the way of properly handling the rest of the menus.) 2017-02-12 23:05:39 +01:00