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OrdinaryMagician
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vkdoom_m
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3454314bb1
vkdoom_m
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src
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sound
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Christoph Oelckers
7b292cca57
- split the serializer in two to keep the Doom specific parts out of the main file.
2020-04-11 20:20:53 +02:00
..
s_advsound.cpp
- moved game specific data out of the sound backend.
2020-04-11 20:20:35 +02:00
s_doomsound.cpp
- split the serializer in two to keep the Doom specific parts out of the main file.
2020-04-11 20:20:53 +02:00
s_doomsound.h
- moved DObject and core parts of the VM to 'common'.
2020-04-11 20:20:51 +02:00
s_reverbedit.cpp
- moved file system implementation to 'common'.
2020-04-11 14:00:20 +02:00
s_sndseq.cpp
- split the serializer in two to keep the Doom specific parts out of the main file.
2020-04-11 20:20:53 +02:00
s_sndseq.h
- restored old values for CHAN_... constants
2020-01-11 13:27:10 +02:00
s_sound.h
- moved game specific data out of the sound backend.
2020-04-11 20:20:35 +02:00