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afxres.h
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base_sysfb.cpp
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- make the non-fullscreen window default to 80% of the current display size on Windows.
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2018-07-28 11:57:51 +02:00 |
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base_sysfb.h
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- make the non-fullscreen window default to 80% of the current display size on Windows.
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2018-07-28 11:57:51 +02:00 |
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boing1.ico
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boing2.ico
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boing3.ico
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boing4.ico
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boing5.ico
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boing6.ico
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boing7.ico
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boing8.ico
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critsec.cpp
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- This shouldn't have been committed.
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2018-02-25 16:15:24 +01:00 |
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deadguy.bmp
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- Use a FreeDoom sprite for deadguy.bmp - much better than a red circle with an exclamation point on it.
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2017-09-16 04:16:14 -04:00 |
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gl_sysfb.cpp
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- default to fullscreen display.
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2018-07-28 10:05:50 +02:00 |
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gl_sysfb.h
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- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.
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2018-06-24 21:26:32 +02:00 |
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hardware.cpp
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- default to fullscreen display.
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2018-07-28 10:05:50 +02:00 |
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hardware.h
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- fullscreen toggle and some cleanup. Not fully working yet.
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2018-06-17 22:11:35 +02:00 |
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helperthread.cpp
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helperthread.h
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i_cd.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_crash.cpp
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- remove unused VectoredTryCatch
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2018-06-10 13:15:31 +02:00 |
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i_dijoy.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_input.cpp
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- added end line to various messages
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2018-05-11 18:03:57 +03:00 |
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i_input.h
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- fixed compilation in debug mode.
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2017-11-12 09:06:40 +01:00 |
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i_keyboard.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_main.cpp
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- removed some references to r_viewpoint in game code
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2018-06-19 11:20:36 +02:00 |
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i_mouse.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_rawps2.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_specialpaths.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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i_system.cpp
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- default to fullscreen display.
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2018-07-28 10:05:50 +02:00 |
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i_system.h
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- Switch to C++11 steady clock
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2017-11-12 03:12:22 +01:00 |
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i_xinput.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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icon1.ico
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- Added an .ico file compiled by Kinsie from an image set on the forum.
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2017-09-07 17:18:26 -04:00 |
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optwin32.h
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- finally managed to get rid of the DWORD type.
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2017-03-10 19:46:22 +01:00 |
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rawinput.h
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resource.h
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- More options for the IWAD picker.
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2016-12-22 11:26:23 +01:00 |
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st_start.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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wglext.h
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- removed all remains of the old EAX editor.
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2017-11-26 15:23:07 +01:00 |
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win32basevideo.cpp
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- default to fullscreen display.
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2018-07-28 10:05:50 +02:00 |
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win32basevideo.h
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- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.
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2018-06-24 21:26:32 +02:00 |
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win32glvideo.cpp
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- add vid_hdr cvar that enables higher than 8bpc output for monitors that support it
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2018-07-30 22:01:05 +02:00 |
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win32glvideo.h
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- split Win32GLVideo in two so that the OpenGL independent part can be used for Vulkan as well.
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2018-06-24 20:47:00 +02:00 |
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winres.h
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zdoom.exe.manifest
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Change DPI Awareness to per-monitor on Windows8.1+
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2016-12-10 10:30:23 +01:00 |
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zdoom.rc
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- Fixed zdoom.rc for MinGW.
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2018-06-18 20:57:52 +02:00 |