vkdoom_m/src/win32
Magnus Norddahl 9416d436fe Move software renderer into its own namespace to isolate its globals and make
any access explicit. This reveals the places in the code where they are being
accessed where they shouldn't and prevents accidental usage.
2016-12-01 02:38:32 +01:00
..
afxres.h Normalize line endings 2016-03-01 09:47:10 -06:00
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h Normalize line endings 2016-03-01 09:47:10 -06:00
deadguy.bmp
eaxedit.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
fb_d3d9.cpp Move software renderer into its own namespace to isolate its globals and make 2016-12-01 02:38:32 +01:00
fb_d3d9_wipe.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
fb_ddraw.cpp Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
hardware.cpp Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom" 2016-11-25 21:02:18 -05:00
hardware.h Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
helperthread.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
helperthread.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_cd.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_crash.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-23 01:43:12 -05:00
i_dijoy.cpp - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
i_input.cpp Resize framebuffer in windowed mode to match the client area 2016-09-12 13:04:36 +02:00
i_input.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_keyboard.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_main.cpp - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
i_mouse.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_movie.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_rawps2.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_specialpaths.cpp - Fixed building with vanilla MinGW, at least with whatever modified header files that my system has from my last experimentation. 2016-11-24 00:47:53 -05:00
i_system.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-24 01:31:18 -05:00
i_system.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
i_xinput.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
icon1.ico
optwin32.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
rawinput.h Normalize line endings 2016-03-01 09:47:10 -06:00
resource.h Normalize line endings 2016-03-01 09:47:10 -06:00
st_start.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
wglext.h
win32gliface.cpp Add bgra support to OpenGLSWFrameBuffer 2016-10-11 15:43:12 +02:00
win32gliface.h Add bgra support to OpenGLSWFrameBuffer 2016-10-11 15:43:12 +02:00
win32iface.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-06 08:11:04 -05:00
win32video.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-12 22:31:05 -05:00
winres.h Normalize line endings 2016-03-01 09:47:10 -06:00
zdoom.exe.manifest Normalize line endings 2016-03-01 09:47:10 -06:00
zdoom.rc Establish QZDoom 2016-09-14 02:21:35 -04:00