a player class selection menu and an episode menu. - Fixed: AddToConsole could write outside its working buffer. - Fixed: 0 was no longer recognized as placeholder for 'no state' in A_Chase. - Fixed: When picking up weapons the code did not check if it should switch away from weak weapons. SVN r1332 (trunk) |
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| .. | ||
| olddecorations.cpp | ||
| thingdef.cpp | ||
| thingdef.h | ||
| thingdef_codeptr.cpp | ||
| thingdef_data.cpp | ||
| thingdef_exp.cpp | ||
| thingdef_exp.h | ||
| thingdef_expression.cpp | ||
| thingdef_parse.cpp | ||
| thingdef_properties.cpp | ||
| thingdef_states.cpp | ||
| thingdef_type.h | ||