vkdoom_m/src/rendering/hwrenderer
2020-10-25 15:42:12 +01:00
..
scene Disabled vertice off-screen check, but fixed it at the same time. If it's desired, the solution is simply commented out in the event its desired. 2020-10-25 15:42:12 +01:00
doom_aabbtree.cpp - directory structure cleanup. 2020-04-29 17:36:58 +02:00
doom_aabbtree.h - directory structure cleanup. 2020-04-29 17:36:58 +02:00
hw_dynlightdata.cpp - fixed: the attenuation flag wasn't passed to the shader if shadowmaps were disabled. 2020-06-12 15:16:50 +02:00
hw_entrypoint.cpp - fixed bad range check in shadowmap code. 2020-06-12 15:07:13 +02:00
hw_models.cpp - add option to texture hqresize resize model skins. 2020-10-08 00:30:12 -04:00
hw_models.h - directory structure cleanup. 2020-04-29 17:36:58 +02:00
hw_postprocessshader.cpp - directory structure cleanup. 2020-04-29 17:36:58 +02:00
hw_precache.cpp - make sure that incomplete multipatch textures are technically complete. 2020-06-02 20:15:55 +02:00
hw_vertexbuilder.cpp - directory structure cleanup. 2020-04-29 17:36:58 +02:00
hw_vertexbuilder.h - directory structure cleanup. 2020-04-29 17:36:58 +02:00