Since decals may have thinkers attached this will crash when such a savegame gets loaded, because the thinker lists get reset in P_SerializeThinkers, deleting any thinker that already was processed. I also added an error message that immediately aborts the save process if such an out-of-sequence thinker is attempted to be written out. This obviously breaks savegame compatibility again... |
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| CMakeLists.txt | ||