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OrdinaryMagician
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vkdoom_m
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3b7d18c129
vkdoom_m
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src
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scripting
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Edoardo Prezioso
3b7d18c129
- Fixed crash while exiting if compiled by GCC -O3.
2017-01-13 12:02:00 +01:00
..
codegeneration
- added the ability to attach a constructor or destructor to an internally defined struct.
2017-01-11 23:46:03 +01:00
decorate
- fixed: DECORATE didn't pass all needed arguments to FunctionBuildList.AddFunction. Removed the default parameter values from this function's declaration to prevent it from happening again.
2016-12-03 18:14:07 +01:00
vm
- Fixed crash while exiting if compiled by GCC -O3.
2017-01-13 12:02:00 +01:00
zscript
some groundwork for the implementation of dynamic arrays
2017-01-11 00:57:31 +01:00
thingdef.cpp
- fixed: All missiles which can bounce off actors need the CANPASS/PASSMOBJ flag so setting this in the 'bouncetype' property is insufficient, it needs to be done when the actor has been completely parsed.
2016-12-27 00:32:54 +01:00
thingdef.h
- fixed: DECORATE didn't pass all needed arguments to FunctionBuildList.AddFunction. Removed the default parameter values from this function's declaration to prevent it from happening again.
2016-12-03 18:14:07 +01:00
thingdef_data.cpp
- scriptified FastProjectile.
2017-01-13 00:35:56 +01:00
thingdef_properties.cpp
- removed PClassAmmo.
2017-01-12 11:44:33 +01:00