This website requires JavaScript.
Explore
Help
Sign in
OrdinaryMagician
/
vkdoom_m
Watch
1
Fork
You've already forked vkdoom_m
0
Code
Activity
3c044ebd5e
vkdoom_m
/
wadsrc
/
static
/
actors
History
Randy Heit
7f57f68ce1
Added GetSpawnHealth() and GetGibHealth() for DECORATE
2016-02-25 10:08:08 -06:00
..
chex
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
2015-04-27 10:24:49 +02:00
doom
- Revert unneeded change to the frame letter.
2016-02-18 00:17:07 +01:00
heretic
- fixed: The counters for the whirlwind were initialized too late, the first time they are needed is in P_CheckMissileSpawn, which gets called from inside P_SpawnMissile. Also took the opportunity and moved them to properties that are accessible from DECORATE.
2016-02-08 13:34:54 +01:00
hexen
- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
2015-04-04 00:39:09 +02:00
raven
- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
2015-04-04 00:39:09 +02:00
shared
Use action function return value to make state jumps happen
2016-02-18 20:39:40 -06:00
strife
- fixed incorrect state settings in Macil.
2015-11-25 13:06:39 +01:00
actor.txt
Added GetSpawnHealth() and GetGibHealth() for DECORATE
2016-02-25 10:08:08 -06:00
constants.txt
Updated to scripting branch merge.
2016-02-04 20:17:46 -06:00