There are situations where lights on the wrong side of a linedef may be passed and those need to be skipped in the shader code. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||
There are situations where lights on the wrong side of a linedef may be passed and those need to be skipped in the shader code. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||