vkdoom_m/src/posix/sdl
Christoph Oelckers 85a3edf583 - removed the no longer needed exception prevention hack.
# Conflicts:
#	src/scripting/vm/vmframe.cpp
2018-12-01 14:27:18 +01:00
..
crashcatcher.c Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
critsec.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_sysfb.h - improved SDL_GetWindowBordersSize() pointer loading 2018-09-04 18:19:01 +03:00
hardware.cpp - default to fullscreen display. 2018-07-28 10:05:50 +02:00
i_gui.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
i_input.cpp - default to fullscreen display. 2018-07-28 10:05:50 +02:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp - fixed compilation of POSIX targets 2018-11-23 15:14:15 +02:00
i_system.cpp - removed the no longer needed exception prevention hack. 2018-12-01 14:27:18 +01:00
i_system.mm Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
sdlglvideo.cpp - fixed compilation of SDL backend 2018-10-29 22:41:24 +02:00
st_start.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00