This was broken by several small unicode-incompatible code fragments. This commit also removes the input limit for the player name and the savegame description. With multibyte encoding, limiting them to a fixed length did not work right. Currently these will just overflow the fields if the text becomes too long, this needs some additional work. |
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| .. | ||
| colorpickermenu.txt | ||
| conversationmenu.txt | ||
| joystickmenu.txt | ||
| listmenu.txt | ||
| listmenuitems.txt | ||
| loadsavemenu.txt | ||
| menu.txt | ||
| menuitembase.txt | ||
| messagebox.txt | ||
| optionmenu.txt | ||
| optionmenuitems.txt | ||
| playercontrols.txt | ||
| playerdisplay.txt | ||
| playermenu.txt | ||
| readthis.txt | ||
| reverbedit.txt | ||
| textentermenu.txt | ||