vkdoom_m/src/fragglescript
Christoph Oelckers 6d0ef7a9da - added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
Converting a floating point value that is out of range for a signed integer will result in 0x80000000 with SSE math, which is used exclusively for this purpose on modern Visual C++ compilers, so this cannot be used anywhere.
On ARM there's problems with float to unsigned int conversions.

xs_Float does not depend on these
2016-02-08 12:10:53 +01:00
..
t_cmd.cpp Fix some issues with changing player viewheight at runtime 2015-04-22 23:22:27 -05:00
t_fs.h Merge branch 'NewEESpecials' 2016-02-05 01:01:39 +01:00
t_fspic.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
t_func.cpp - added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.) 2016-02-08 12:10:53 +01:00
t_load.cpp - fixed: MAPINFO option fs_nocheckposition parsed the '=' twice. 2016-01-05 20:41:59 +01:00
t_oper.cpp - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
t_parse.cpp - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
t_prepro.cpp - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
t_script.cpp Merge branch 'NewEESpecials' 2016-02-05 01:01:39 +01:00
t_script.h - removed all uses of single precision floats from FraggleScript code. 2013-09-02 09:08:47 +02:00
t_spec.cpp - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
t_variable.cpp - removed all uses of single precision floats from FraggleScript code. 2013-09-02 09:08:47 +02:00