vkdoom_m/wadsrc/static/zscript/shared
Christoph Oelckers 1648fc6a07 Fixed initialization issues with dynamic lights.
Actors get initialized from their defaults so anything done in the constructor or some explicit member initialization will be overwritten.
They must use their properties for setting up configurable fields and do the rest in BeginPlay.
2018-04-25 09:14:01 +02:00
..
blood.txt
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt - scriptified CustomBridge.OnDestroy. 2017-01-12 22:56:06 +01:00
camera.txt - fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte. 2017-04-15 00:48:22 +02:00
debris.txt
decal.txt
dog.txt
dynlights.txt Fixed initialization issues with dynamic lights. 2018-04-25 09:14:01 +02:00
fastprojectile.txt Fixed infinite loop with zero height fast projectile 2018-03-30 12:49:35 +03:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt
mapmarker.txt
morph.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
movingcamera.txt Disabled interpolation point "thinking" 2018-01-12 18:27:19 +02:00
player.txt Made PlayerRespawn skill definition consistent 2018-02-03 16:26:49 +02:00
player_cheat.txt Fixed take ammo cheat 2017-12-24 11:00:02 +02:00
randomspawner.txt Fixed infinite loop with None class in random spawner 2018-03-30 10:44:42 +03:00
secrettrigger.txt Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
sectoraction.txt Added null check for probe in SectorAction.OnDestroy() 2017-12-10 14:35:30 +02:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
spark.txt
specialspot.txt
splashes.txt
teleport.txt - fixed: missed the teleport fog 2017-06-04 12:30:35 +02:00
waterzone.txt