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OrdinaryMagician
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vkdoom_m
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3f72f8acd5
vkdoom_m
/
src
/
rendering
History
Major Cooke
3f72f8acd5
Fixed psprites & viewpos being completely broken for non-isometric mode.
...
This line of code was altering a global cvar.
2024-02-03 11:22:16 -05:00
..
2d
hooked up the per-level colormaps with the hardware renderer.
2023-10-29 08:13:01 +01:00
hwrenderer
Fixed psprites & viewpos being completely broken for non-isometric mode.
2024-02-03 11:22:16 -05:00
swrenderer
Aded
FLIPSPRITEOFFSET<X/Y>
for actors and
bFlipOffset<X/Y>
for visual thinkers.
2024-01-21 03:33:48 -05:00
r_sky.cpp
- Fixed crash calling ChangeSky() with an invalid texture.
2021-05-29 15:07:45 -04:00
r_sky.h
- added missing #include.
2022-06-01 09:34:07 +02:00
r_utility.cpp
Cleaning up implementation of isometric camera with optional orthographic projection.
2024-02-01 08:43:34 -05:00
r_utility.h
Changed all of the isometric functionality to mapinfo and playerinfo variables. Retained function of most of the CVars.
2024-01-21 12:13:42 -05:00