vkdoom_m/src/rendering
Major Cooke 3f72f8acd5 Fixed psprites & viewpos being completely broken for non-isometric mode.
This line of code was altering a global cvar.
2024-02-03 11:22:16 -05:00
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2d hooked up the per-level colormaps with the hardware renderer. 2023-10-29 08:13:01 +01:00
hwrenderer Fixed psprites & viewpos being completely broken for non-isometric mode. 2024-02-03 11:22:16 -05:00
swrenderer Aded FLIPSPRITEOFFSET<X/Y> for actors and bFlipOffset<X/Y> for visual thinkers. 2024-01-21 03:33:48 -05:00
r_sky.cpp - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
r_sky.h - added missing #include. 2022-06-01 09:34:07 +02:00
r_utility.cpp Cleaning up implementation of isometric camera with optional orthographic projection. 2024-02-01 08:43:34 -05:00
r_utility.h Changed all of the isometric functionality to mapinfo and playerinfo variables. Retained function of most of the CVars. 2024-01-21 12:13:42 -05:00