vkdoom_m/src/scripting
Christoph Oelckers 3fa315aaea - replaced 'vector<2>' and 'vector<3>' with 'vector2' and 'vector3'.
- added initializer syntax for vectors. A vector can be set with vectorvar = (x,y,z); for a 3-dimensional vector and vectorvar = (x, y); for a 2-dimensional one.
2016-10-28 01:14:21 +02:00
..
codegeneration - fixed bad register use in postincrement operator. 2016-10-27 19:14:16 +02:00
decorate - actually evaluate the default parameters and store them in the VMFunction. 2016-10-27 01:30:34 +02:00
vm - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
zscript - replaced 'vector<2>' and 'vector<3>' with 'vector2' and 'vector3'. 2016-10-28 01:14:21 +02:00
thingdef.cpp - removed the FxDamageValue hack and implemented it properly using FxReturnStatement. 2016-10-26 14:04:49 +02:00
thingdef.h - removed the FxDamageValue hack and implemented it properly using FxReturnStatement. 2016-10-26 14:04:49 +02:00
thingdef_data.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
thingdef_properties.cpp - removed the FxDamageValue hack and implemented it properly using FxReturnStatement. 2016-10-26 14:04:49 +02:00