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2d
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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audio
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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console
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- removed the string constructors from FSoundID.
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2022-11-24 23:52:52 +01:00 |
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cutscenes
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- handle all remaining places of sound ID conversions after removing the conversion operators.
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2022-11-24 23:52:52 +01:00 |
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engine
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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filesystem
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- Backend update from Raze.
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2022-10-25 07:02:45 +02:00 |
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fonts
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- fixed two memory leaks.
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2022-12-03 20:39:54 +01:00 |
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menu
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Added animation support for OptionMenus
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2022-11-25 00:39:05 +01:00 |
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models
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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objects
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- fixed GC::FullGC not collecting everything anymore.
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2022-12-05 12:29:03 +01:00 |
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platform
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Fix compile error on macOS
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2022-12-05 07:49:43 +01:00 |
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rendering
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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scripting
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Error out instead of crashing for vector out variables
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2022-12-18 19:46:22 +01:00 |
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startscreen
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- stop all sound before showing ENDOOM.
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2022-11-16 17:08:11 +01:00 |
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statusbar
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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textures
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
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thirdparty
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- fixed some warnings and updated vectors.h
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2022-10-15 12:10:01 +02:00 |
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utility
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Fix StripLeftRight
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2022-12-19 14:00:09 +01:00 |