vkdoom_m/src/sound
Christoph Oelckers 419e593a4c - allow SNDINFO to declare sound mappings by using 'sounda = soundfle'.
This works similar to MAPINFO: The first definition in a file declares the format, all later ones must be the same.
This change in syntax increases robustness significantly because it avoids the problems with the original syntax not being able to detect badly formatted names.
2022-11-24 23:52:51 +01:00
..
s_advsound.cpp - allow SNDINFO to declare sound mappings by using 'sounda = soundfle'. 2022-11-24 23:52:51 +01:00
s_doomsound.cpp - reworked CVARs to not use a linked list and to be initialized manually. 2022-10-21 18:56:43 +02:00
s_doomsound.h - system backend cleanup. 2020-04-22 19:57:14 +02:00
s_sndseq.cpp - add a system interface for CheckCheatmode and moved some sound code to the backend. 2022-10-02 16:48:56 +02:00
s_sndseq.h Raise SNDSEQ limit to 4096 sequences 2020-10-25 15:58:30 +01:00
s_sound.h APROP_Soundclass update again 2021-05-28 20:22:37 +02:00