* Everything with a damage factor for fire only uses that. * Everything that bleeds takes half damage * Robots take quarter damage. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||
* Everything with a damage factor for fire only uses that. * Everything that bleeds takes half damage * Robots take quarter damage. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||