There was one special case allowing to let an actor die on spawn, but this could call script code on an incompletely set up map which resulted in crashes. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||
There was one special case allowing to let an actor die on spawn, but this could call script code on an incompletely set up map which resulted in crashes. |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||