vkdoom_m/src/rendering
2019-03-29 19:10:10 +01:00
..
2d - reworked the load/save menu to use the new console font. 2019-03-11 20:59:43 +01:00
gl Fixed postprocess shaders with 2 or more textures 2019-03-25 22:12:00 +01:00
gl_load - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
hwrenderer - removed unused (now always active) gl_trimsprites option from the menu. 2019-03-29 19:10:10 +01:00
polyrenderer - disable player sprite drawing on canvases for the softpoly renderer. 2019-03-09 12:17:57 +01:00
swrenderer - cleanup of savegame picture code. 2019-03-09 14:48:14 +01:00