vkdoom_m/src/gamedata
Christoph Oelckers 4668fa95e3 - when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
If this isn't done there can be a mix of content from different sources, depending on the language. It's better to have correct English text than unfitting localized versions.
2019-04-13 14:43:49 +02:00
..
fonts - added a few more character fallbacks and fixed the StringWidth function 2019-04-11 02:01:41 +02:00
resourcefiles - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
textures - fixed: Replacing a text image with actual text may only happen if the text comes from the string table. 2019-04-07 23:54:39 +02:00
xlat - changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time. 2019-02-02 01:22:12 +01:00
a_keys.cpp - added an option to use the new console font for centered messages. 2019-03-11 19:54:03 +01:00
a_keys.h
a_weapons.cpp
a_weapons.h
d_dehacked.cpp - when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file. 2019-04-13 14:43:49 +02:00
d_dehacked.h - moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp 2019-02-01 19:48:17 +01:00
decallib.cpp - moved some more code into the gamedata folder. 2019-02-01 19:20:58 +01:00
decallib.h - moved some more code into the gamedata folder. 2019-02-01 19:20:58 +01:00
g_doomedmap.cpp - moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp 2019-02-01 19:48:17 +01:00
g_mapinfo.cpp - allow retroactive substitution of cluster texts 2019-04-09 00:21:06 +02:00
g_mapinfo.h - made the gross railing hack for Strife a compatibility option and restricted it to MAP04 2019-03-26 00:38:54 +01:00
g_skill.cpp - process escape sequences for episode and skill names 2019-03-05 00:22:26 +01:00
gi.cpp - changed default graphics substitution rules to be more localization friendly. 2019-03-17 09:27:40 +01:00
gi.h - changed default graphics substitution rules to be more localization friendly. 2019-03-17 09:27:40 +01:00
gstrings.h - moved some more code into the gamedata folder. 2019-02-01 19:20:58 +01:00
info.cpp - fixed: The static event manager never got a link to the primary level. 2019-02-06 15:40:49 +01:00
info.h - separation of static and map-local event handlers into separate lists. 2019-02-02 16:43:11 +01:00
keysections.cpp - moved KEYCONF_only CCMDs out of play files. 2019-02-01 21:19:16 +01:00
p_terrain.cpp - moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp 2019-02-01 19:48:17 +01:00
p_terrain.h - moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp 2019-02-01 19:48:17 +01:00
p_xlat.cpp - changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time. 2019-02-02 01:22:12 +01:00
statistics.cpp - fixed: Doom's episode names were not translatable. 2019-03-17 10:11:02 +01:00
stringtable.cpp - when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file. 2019-04-13 14:43:49 +02:00
stringtable.h - when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file. 2019-04-13 14:43:49 +02:00
teaminfo.cpp - moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp 2019-02-01 19:48:17 +01:00
teaminfo.h - moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp 2019-02-01 19:48:17 +01:00
umapinfo.cpp - process escape sequences for episode and skill names 2019-03-05 00:22:26 +01:00
w_wad.cpp - added a "DeleteLumps" list to IWADINFO 2019-04-11 03:02:23 +02:00
w_wad.h - cleanup of font init to have less special cases 2019-02-12 00:19:44 +01:00
w_zip.h - moved some more code into the gamedata folder. 2019-02-01 19:20:58 +01:00