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bonecomponents.h
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- movrf DBoneComponents into the backend as this needs to be shared.
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2022-11-06 10:41:16 +01:00 |
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model.cpp
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |
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model.h
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Fix crash if Animation is not explicitly assigned in MODELDEF.
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2022-11-25 00:37:38 +01:00 |
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model_iqm.h
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Fix crash if Animation is not explicitly assigned in MODELDEF.
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2022-11-25 00:37:38 +01:00 |
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model_kvx.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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model_md2.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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model_md3.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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model_obj.h
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- Backend update from Raze.
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2022-10-25 07:02:45 +02:00 |
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model_ue1.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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modelrenderer.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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models_iqm.cpp
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- silence compiler warning
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2022-11-25 12:27:54 +01:00 |
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models_md2.cpp
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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models_md3.cpp
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |
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models_obj.cpp
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Fix UV "fix" for OBJ models.
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2022-11-25 23:57:44 +01:00 |
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models_ue1.cpp
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |
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models_voxel.cpp
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
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tab_anorms.h
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- moved model code to 'common'.
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2020-04-27 20:50:46 +02:00 |
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voxels.cpp
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- fixed: R_LoadVoxelDef did not fully initialize the voxel descriptor it creates.
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2022-10-20 20:23:35 +02:00 |
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voxels.h
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |