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OrdinaryMagician
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vkdoom_m
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47f056e882
vkdoom_m
/
src
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rendering
/
hwrenderer
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Magnus Norddahl
47f056e882
- improve shader error handling and attempt to remove some bogus declarations
2019-04-18 01:20:28 +02:00
..
data
- implement shadow maps
2019-03-15 07:54:34 +01:00
dynlights
Merge remote-tracking branch 'origin/master' into vulkan2
2019-03-18 04:05:19 -04:00
models
- renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic.
2019-03-22 19:54:19 +01:00
postprocessing
- rewrite depthblur.fp to workaround what seemed to be a bug in the NVidia driver
2019-04-16 16:17:23 +02:00
scene
- renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic.
2019-03-22 19:54:19 +01:00
textures
- fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures.
2019-03-21 21:57:39 +01:00
utility
- improve shader error handling and attempt to remove some bogus declarations
2019-04-18 01:20:28 +02:00